Morgan, a Swedish firm behind Minicraft is the widely popular game which is acquired by Microsoft for $2.5 billion, the sale set to closed last this year.
The founder of Mojang’s Markus Perssom who is also known as Notch posted on Blog this Monday that he would leave the company one the deal is finished.Notch has decided to leave this company long time ago and go back to Ludum Dares (game-making competitions) and small web experiments.”
Microsoft declared that in the Cloud and mobile technology they would enable the Minicraft player to have faster worlds and more great developments tools and many other opportunities to connect across all the Minicraft Community, and this community will be available on all platforms including PC, iOS, Android, Xbox and PlayStation.
The Minicraft has almost 100-Million-Plus Downloads: This game was launched in the year 2009 and it became one of the most popular game of all time and top downloaded game over the web ever. Only the PC version Minicraft game has almost 100 million downloads, the game allows users to create worlds out of block using various materials, and this is widely used for education purpose.
In 2012 the Mojang worked with the UN-Habitat to use this game ans encourage younger people and slowly it has begun to attract across the world. The initial project Block by Block sustainable development project is under the way of Kibera, and an informal settlement area which was in Nairobi.
Well, this Mojang has worked with Microsoft since the year 2012, when this Mojang game was released in the Xbox version, the Xbox 360 has logged more than 2 billion hours of play time. Microsoft purchased the Mojang when CEO SatyaNadella succeeded Steve Ballmer in February of this year.
Owen Hill, Mojang’s chief word officer writing this Monday on their company blog said that The GameMinecraft has grown from simple stage game to project of monumental significance, and they are proud that this Minecraft has become the greatest of one; it was never the Notch intention to get this game in this big.
Owen Hill said that there is nothing pressure for owing this Minecraft, this had become too much for everyone in these days, across the world, there are a handful of potential buyers, we have worked with Microsoft closely since 2012 and we are impressed and it will continue with the same in the future too. And we are also confident that the game will grow in an awesome way with more attracting users in the future.